Unwitting Pawn: All of them were duped from the start.After their deaths, their former heroism was forgotten and they were remembered as nothing but more minions of evil. Tragic Hero: All of their efforts were worse than useless in the end: within a few years of their battle nearly all the people they tried to save were killed, the plans of the Prime Evils weren't slowed in the slightest, and all of them ended up twisted into servants of their former enemy.Rogue Protagonist: All of them end up as a boss in Diablo II: the Warrior becomes Diablo's new host, the Rogue becomes Blood Raven, and the Sorcerer becomes the Summoner.He Who Fights Monsters: All the heroes of the first game become bosses to fight in the second.The Hero: The main characters of the first game.Fighter, Mage, Thief: The Warrior, Sorcerer, and Rogue were designed to represent the Warrior, Mage and Thief respectively.Fallen Hero: By the time of Diablo II, the three of them were so inflicted by the influence of the Lord of Terror that they became servants of the Burning Hells, albeit in different ways.Though they did mange to delay the Prime Evil's plans, the effort needed to do so left them corrupted and ruined. Failure Hero: Their accomplishments were meaningless in the end.Broke Your Arm Punching Out Cthulhu: While they did defeat Diablo, their exposure to his fear-inducing powers left them all so traumatized that they they were easily corrupted by further demonic influence.Tristram was doomed long before they arrived and Diablo had been prepared to neutralize them no matter what they tried. All for Nothing: Their struggles were pointless from the start.Diablo Character Classes Tropes applying to all classes
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